


Goldanniyatech is an urban fantasy action-adventure game, solo‑developed by Yoann Amar Assouline from scratch.
Explore a teeny-tiny city and its intergalactic amusement park on the Golden planet, and fight countless monsters in diverse areas.
Start this single‑player adventure by choosing between Charlotte, a powerful psychic with multiple powers, or her brother Max, an engineer with exceptional strength and a passion for fitness.
As you progress through your adventure by completing Challenges, you will unlock new heroes. Each playable character offers a very unique experience, with exclusive activities and their own combat style.
Throughout the game, you will encounter fantastical creatures like a stylized pegasus, gigantic pumpkins, and huge butterflies!
Defeat these monsters across the city and the intergalactic amusement park, from haunted buildings and broken trains to a corrupted arcade zone overrun by glitch‑born enemies!
These fights will help you energize your Legendary Castle to unlock new features and adventures.
Wander freely through the teeny‑tiny city, where you can enter every single building, from local stores to beautiful residences.
Yoann plans to continuously expand the city throughout the game’s Early Access, adding new buildings to visit and new activities for each playable character.
Purchase multiple properties to unlock exclusive activities and unique advantages for each playable character.
Some properties may also generate passive income over time.
A free demo will be released before the Early Access version and will continue to evolve alongside the full game.
The first version of my demo is a limited benchmark build, allowing you to wander around a very small section of the Golden Avenue.
Yoann will continuously develop the game and gather feedback to adjust everything, while staying faithful to the game’s DNA.
With each update, expect more buildings and brand-new places to explore. More creatures to fight. More unlockable characters. More properties to acquire.
Yoann is creating this game entirely by himself and from scratch, using multiple tools such as Unreal Engine and Blender, without using AI for content generation.
However, AI is used for learning and text brainstorming.
Add my game to your wishlist today!