

Kopanito is now more than 2 years in constant development. Everything started back in July 2014. For the first year the game was developed internally and then we decided to hit Steam Greenlight. This is also our first game!
This post is a short summary of the whole Early Access period, which is now ending (and we like summaries). Leaving Early Access is a big milestone for us too.
If you've monitored the game's progress for some time, then this post may give you a better picture of the whole development process overall. Hopefully you will find this lecture interesting.