After some really good feedback for version 1.1, update 1.2 is now live including the following changes:
Added "Challenge mode"
Audio and volume rebalancing
Revamped the "Win" screen
Added "Fast-Forward" button for level intro and scrambling
Added simple text message in dialog boxes
Slight tutorial changes
UI improvements and tweaks
Smaller bugs fixed
For the complete list including all details, see "What's new in version 1.2" on the Loomus Dev Blog
About the Game
Prismatica is a puzzle game with a brand new twist, inspired by Rubik’s Cubes, Sudoku, Dodecahedrons and way, way too much caffeine.
The goal is to unscramble a series of puzzle boards by rotating multicolored pieces to match a logical pattern. It’s easy to learn and simple to play but surprisingly deep and difficult to master at later levels, presenting even the most veteran of puzzle enthusiasts with brain-tickling challenge.
Prismatica's aesthetic design and feel is intended to be calm and essentialist, presenting the player with a pure puzzle to focus on solving in a flowing natural way. A hauntingly beautiful soundtrack from award winning indie folk musician Svavar Knutur reinforces the stoic atmosphere of contemplation and mental challenge presented by the deceptively simple looking puzzles.