

The Last Soldier of the Ming Dynasty is the first game independently developed by our team. Despite our passion for the game, our lack of experience led us to blindly embark on a project of significant scale. Like blind men feeling an elephant, we learned and created simultaneously, encountering numerous challenges along the way. Many envisioned features proved unattainable, but fortunately, we managed to bring the game to completion.
Due to our limited experience in various aspects such as combat, art, and level design, Our game does have some issues. It may not ultimately become a masterpiece that satisfies all players, but for us, the official launch of this work is a milestone achievement.
We sincerely thank players for your support and expectations. We are grateful for your companionship along this journey and are committed to continuing our efforts, striving not to disappoint your expectations.